Issues of transmedia fiction in terms of creation and reception.
In a world marked by fiction and fed by new medias, immersive stories appear, spread over multiple supports, polymorphical creations which are all together movies, games, artistical installation, happenings, concerts, etc… : fiction transmedias. In a research approach based on practical realizations, this doctoral thesis aims at questioning fiction transmedia challenges in terms of creation and audience reception.
In a first step, this research focused on drawing a semantic mapping aiming at categorizing diverse forms of analyzed transmedias. We’ve, in a second step, tracked in Art history potential origins of transmedia creation mode as it appears nowadays, then observed the emergence of first productions generating this genre and finally proposed a corpus of fiction transmedias selected for their creative originality.
Analyzing diverse fiction transmedias and personal productions gave us then the opportunity to focus on modifications generated by the transmedia shape of a fictional production. It appears indeed that this mode of production, aiming at making dreams more realistic, gives the author the possibility of expressing her realm of imagination without medias limitation, and positions her as a genuine director of a fiction spread over multiple supports, real as well as numerical. Moreover, this kind of narration also leads to alterations in relations of audience towards production, as fiction transmedias are likely to be participative and very immersive.
This doctoral thesis thus challenges the possibility of emergence of a new genre : the Trans-Art, a polymorphical creation mode aiming at renewing author’s creation processes as well as relation between audience and production.
Key words : Multimedia Art, Storytelling, Communication and culture, Interactive art, Experiments
in art and technology.
Have a look on my PhD thesis on www.karleen.fr/these